"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> "Edouard Poor" <pov### [at] edouardinfo> wrote:
> > I took a quick play with some leaves the other day - they _are_ tricky, aren't
> > they?
>
> Yes, very tricky when trying to make them look real. I was playing with leaves
> again the other day myself.
>
> Here's a leaf I made from two differenced cylinders (for a bit of curvature). It
> has both front and rear textures and a simple scattering media interior.
>
> I stacked two of them into a union, then rotated another instance of the union
> 180 degrees to show the back side. This test render uses front lighting.
Oh those look fantastic!
I've been trying to simulate translucency using transmit, fade_color and
micro-normals, but so far with little success. I'm sure it's possible, so I'll
keep trying...
The front lighting (which is the easy part, to be honest) is looking OK.
Attached is a render based on your leaf "test pattern".
Cheers,
Edouard.
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